With the launch of Lawbreakers on PC & PS4 http://lawbreakers.nexon.net/en/buynow. Here are some official shots from the map, Gateway.
All maps are obviously a collaborative effort among many moving parts. However, specifically, I was responsible for many tasks within a small Environment art team across a wide range of disciplines including modeling, texturing, materials, technical aspects of game art (collision, lods , etc.) On Gateway specifically, I had a large part in the initial look set on architectural elements like walls, floors, ramps, etc from concept to finish.
Credit goes to the amazing LB team:
Art Direction: Tramell Isaac
Environment Lead: Josh Rife
Environment Art: Eric Klokstad, Ned Gasorntip, Neil Pascarella, Ivan Bonachea
Level Design: Hunter Peyron
FX: Nick Peterson, Brandon Bickford
Lighting/TA: Jonathan Bishop
TD: Jonathan Ferguson
Outsourcing: Ryan Hawkins