Untitled

Scene assembly, wide shot

Scene assembly, wide shot

Scene assembly, wide shot

Scene assembly, wide shot

Untitled

A quick day project (sick and all up in my feels) with testing Megascans and UE4 workflow after being inspired by Wiktor Ohman's '1 hour Forest using Megascans', I basically had to give it a try. I'm actually sold on Megascans and it's viability for quick results!

Megascan assets and Epic's Kite Demo Cliff face were used among custom pieces made by me.

Album
Date
July 24, 2017