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A quick day project (sick and all up in my feels) with testing Megascans and UE4 workflow after being inspired by Wiktor Ohman's '1 hour Forest using Megascans', I basically had to give it a try. I'm actually sold on Megascans and it's viability for quick results!

Megascan assets and Epic's Kite Demo Cliff face were used among custom pieces made by me.

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Scene assembly, wide shot

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Scene assembly, wide shot

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